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PK #��Z�3^� � highlight_worker.jsnu �[��� import { getContextBefore, highlightLine, processLine } from "../line/highlight.js" import { copyState } from "../modes.js" import { bind } from "../util/misc.js" import { runInOp } from "./operations.js" import { regLineChange } from "./view_tracking.js" // HIGHLIGHT WORKER export function startWorker(cm, time) { if (cm.doc.highlightFrontier < cm.display.viewTo) cm.state.highlight.set(time, bind(highlightWorker, cm)) } function highlightWorker(cm) { let doc = cm.doc if (doc.highlightFrontier >= cm.display.viewTo) return let end = +new Date + cm.options.workTime let context = getContextBefore(cm, doc.highlightFrontier) let changedLines = [] doc.iter(context.line, Math.min(doc.first + doc.size, cm.display.viewTo + 500), line => { if (context.line >= cm.display.viewFrom) { // Visible let oldStyles = line.styles let resetState = line.text.length > cm.options.maxHighlightLength ? copyState(doc.mode, context.state) : null let highlighted = highlightLine(cm, line, context, true) if (resetState) context.state = resetState line.styles = highlighted.styles let oldCls = line.styleClasses, newCls = highlighted.classes if (newCls) line.styleClasses = newCls else if (oldCls) line.styleClasses = null let ischange = !oldStyles || oldStyles.length != line.styles.length || oldCls != newCls && (!oldCls || !newCls || oldCls.bgClass != newCls.bgClass || oldCls.textClass != newCls.textClass) for (let i = 0; !ischange && i < oldStyles.length; ++i) ischange = oldStyles[i] != line.styles[i] if (ischange) changedLines.push(context.line) line.stateAfter = context.save() context.nextLine() } else { if (line.text.length <= cm.options.maxHighlightLength) processLine(cm, line.text, context) line.stateAfter = context.line % 5 == 0 ? context.save() : null context.nextLine() } if (+new Date > end) { startWorker(cm, cm.options.workDelay) return true } }) doc.highlightFrontier = context.line doc.modeFrontier = Math.max(doc.modeFrontier, context.line) if (changedLines.length) runInOp(cm, () => { for (let i = 0; i < changedLines.length; i++) regLineChange(cm, changedLines[i], "text") }) } PK #��Z)�!m m mode_state.jsnu �[��� import { getMode } from "../modes.js" import { startWorker } from "./highlight_worker.js" import { regChange } from "./view_tracking.js" // Used to get the editor into a consistent state again when options change. export function loadMode(cm) { cm.doc.mode = getMode(cm.options, cm.doc.modeOption) resetModeState(cm) } export function resetModeState(cm) { cm.doc.iter(line => { if (line.stateAfter) line.stateAfter = null if (line.styles) line.styles = null }) cm.doc.modeFrontier = cm.doc.highlightFrontier = cm.doc.first startWorker(cm, 100) cm.state.modeGen++ if (cm.curOp) regChange(cm) } PK #��Z,W W update_lines.jsnu �[��� import { heightAtLine } from "../line/spans.js" import { getLine, lineAtHeight, updateLineHeight } from "../line/utils_line.js" import { paddingTop, charWidth } from "../measurement/position_measurement.js" import { ie, ie_version } from "../util/browser.js" // Read the actual heights of the rendered lines, and update their // stored heights to match. export function updateHeightsInViewport(cm) { let display = cm.display let prevBottom = display.lineDiv.offsetTop for (let i = 0; i < display.view.length; i++) { let cur = display.view[i], wrapping = cm.options.lineWrapping let height, width = 0 if (cur.hidden) continue if (ie && ie_version < 8) { let bot = cur.node.offsetTop + cur.node.offsetHeight height = bot - prevBottom prevBottom = bot } else { let box = cur.node.getBoundingClientRect() height = box.bottom - box.top // Check that lines don't extend past the right of the current // editor width if (!wrapping && cur.text.firstChild) width = cur.text.firstChild.getBoundingClientRect().right - box.left - 1 } let diff = cur.line.height - height if (diff > .005 || diff < -.005) { updateLineHeight(cur.line, height) updateWidgetHeight(cur.line) if (cur.rest) for (let j = 0; j < cur.rest.length; j++) updateWidgetHeight(cur.rest[j]) } if (width > cm.display.sizerWidth) { let chWidth = Math.ceil(width / charWidth(cm.display)) if (chWidth > cm.display.maxLineLength) { cm.display.maxLineLength = chWidth cm.display.maxLine = cur.line cm.display.maxLineChanged = true } } } } // Read and store the height of line widgets associated with the // given line. function updateWidgetHeight(line) { if (line.widgets) for (let i = 0; i < line.widgets.length; ++i) { let w = line.widgets[i], parent = w.node.parentNode if (parent) w.height = parent.offsetHeight } } // Compute the lines that are visible in a given viewport (defaults // the the current scroll position). viewport may contain top, // height, and ensure (see op.scrollToPos) properties. export function visibleLines(display, doc, viewport) { let top = viewport && viewport.top != null ? Math.max(0, viewport.top) : display.scroller.scrollTop top = Math.floor(top - paddingTop(display)) let bottom = viewport && viewport.bottom != null ? viewport.bottom : top + display.wrapper.clientHeight let from = lineAtHeight(doc, top), to = lineAtHeight(doc, bottom) // Ensure is a {from: {line, ch}, to: {line, ch}} object, and // forces those lines into the viewport (if possible). if (viewport && viewport.ensure) { let ensureFrom = viewport.ensure.from.line, ensureTo = viewport.ensure.to.line if (ensureFrom < from) { from = ensureFrom to = lineAtHeight(doc, heightAtLine(getLine(doc, ensureFrom)) + display.wrapper.clientHeight) } else if (Math.min(ensureTo, doc.lastLine()) >= to) { from = lineAtHeight(doc, heightAtLine(getLine(doc, ensureTo)) - display.wrapper.clientHeight) to = ensureTo } } return {from: from, to: Math.max(to, from + 1)} } PK #��Z��OP gutters.jsnu �[��� import { elt, removeChildren } from "../util/dom.js" import { regChange } from "./view_tracking.js" import { alignHorizontally } from "./line_numbers.js" import { updateGutterSpace } from "./update_display.js" export function getGutters(gutters, lineNumbers) { let result = [], sawLineNumbers = false for (let i = 0; i < gutters.length; i++) { let name = gutters[i], style = null if (typeof name != "string") { style = name.style; name = name.className } if (name == "CodeMirror-linenumbers") { if (!lineNumbers) continue else sawLineNumbers = true } result.push({className: name, style}) } if (lineNumbers && !sawLineNumbers) result.push({className: "CodeMirror-linenumbers", style: null}) return result } // Rebuild the gutter elements, ensure the margin to the left of the // code matches their width. export function renderGutters(display) { let gutters = display.gutters, specs = display.gutterSpecs removeChildren(gutters) display.lineGutter = null for (let i = 0; i < specs.length; ++i) { let {className, style} = specs[i] let gElt = gutters.appendChild(elt("div", null, "CodeMirror-gutter " + className)) if (style) gElt.style.cssText = style if (className == "CodeMirror-linenumbers") { display.lineGutter = gElt gElt.style.width = (display.lineNumWidth || 1) + "px" } } gutters.style.display = specs.length ? "" : "none" updateGutterSpace(display) } export function updateGutters(cm) { renderGutters(cm.display) regChange(cm) alignHorizontally(cm) } PK #��ZD>�mW( W( update_display.jsnu �[��� import { sawCollapsedSpans } from "../line/saw_special_spans.js" import { heightAtLine, visualLineEndNo, visualLineNo } from "../line/spans.js" import { getLine, lineNumberFor } from "../line/utils_line.js" import { displayHeight, displayWidth, getDimensions, paddingVert, scrollGap } from "../measurement/position_measurement.js" import { mac, webkit } from "../util/browser.js" import { activeElt, removeChildren, contains } from "../util/dom.js" import { hasHandler, signal } from "../util/event.js" import { indexOf } from "../util/misc.js" import { buildLineElement, updateLineForChanges } from "./update_line.js" import { startWorker } from "./highlight_worker.js" import { maybeUpdateLineNumberWidth } from "./line_numbers.js" import { measureForScrollbars, updateScrollbars } from "./scrollbars.js" import { updateSelection } from "./selection.js" import { updateHeightsInViewport, visibleLines } from "./update_lines.js" import { adjustView, countDirtyView, resetView } from "./view_tracking.js" // DISPLAY DRAWING export class DisplayUpdate { constructor(cm, viewport, force) { let display = cm.display this.viewport = viewport // Store some values that we'll need later (but don't want to force a relayout for) this.visible = visibleLines(display, cm.doc, viewport) this.editorIsHidden = !display.wrapper.offsetWidth this.wrapperHeight = display.wrapper.clientHeight this.wrapperWidth = display.wrapper.clientWidth this.oldDisplayWidth = displayWidth(cm) this.force = force this.dims = getDimensions(cm) this.events = [] } signal(emitter, type) { if (hasHandler(emitter, type)) this.events.push(arguments) } finish() { for (let i = 0; i < this.events.length; i++) signal.apply(null, this.events[i]) } } export function maybeClipScrollbars(cm) { let display = cm.display if (!display.scrollbarsClipped && display.scroller.offsetWidth) { display.nativeBarWidth = display.scroller.offsetWidth - display.scroller.clientWidth display.heightForcer.style.height = scrollGap(cm) + "px" display.sizer.style.marginBottom = -display.nativeBarWidth + "px" display.sizer.style.borderRightWidth = scrollGap(cm) + "px" display.scrollbarsClipped = true } } function selectionSnapshot(cm) { if (cm.hasFocus()) return null let active = activeElt() if (!active || !contains(cm.display.lineDiv, active)) return null let result = {activeElt: active} if (window.getSelection) { let sel = window.getSelection() if (sel.anchorNode && sel.extend && contains(cm.display.lineDiv, sel.anchorNode)) { result.anchorNode = sel.anchorNode result.anchorOffset = sel.anchorOffset result.focusNode = sel.focusNode result.focusOffset = sel.focusOffset } } return result } function restoreSelection(snapshot) { if (!snapshot || !snapshot.activeElt || snapshot.activeElt == activeElt()) return snapshot.activeElt.focus() if (!/^(INPUT|TEXTAREA)$/.test(snapshot.activeElt.nodeName) && snapshot.anchorNode && contains(document.body, snapshot.anchorNode) && contains(document.body, snapshot.focusNode)) { let sel = window.getSelection(), range = document.createRange() range.setEnd(snapshot.anchorNode, snapshot.anchorOffset) range.collapse(false) sel.removeAllRanges() sel.addRange(range) sel.extend(snapshot.focusNode, snapshot.focusOffset) } } // Does the actual updating of the line display. Bails out // (returning false) when there is nothing to be done and forced is // false. export function updateDisplayIfNeeded(cm, update) { let display = cm.display, doc = cm.doc if (update.editorIsHidden) { resetView(cm) return false } // Bail out if the visible area is already rendered and nothing changed. if (!update.force && update.visible.from >= display.viewFrom && update.visible.to <= display.viewTo && (display.updateLineNumbers == null || display.updateLineNumbers >= display.viewTo) && display.renderedView == display.view && countDirtyView(cm) == 0) return false if (maybeUpdateLineNumberWidth(cm)) { resetView(cm) update.dims = getDimensions(cm) } // Compute a suitable new viewport (from & to) let end = doc.first + doc.size let from = Math.max(update.visible.from - cm.options.viewportMargin, doc.first) let to = Math.min(end, update.visible.to + cm.options.viewportMargin) if (display.viewFrom < from && from - display.viewFrom < 20) from = Math.max(doc.first, display.viewFrom) if (display.viewTo > to && display.viewTo - to < 20) to = Math.min(end, display.viewTo) if (sawCollapsedSpans) { from = visualLineNo(cm.doc, from) to = visualLineEndNo(cm.doc, to) } let different = from != display.viewFrom || to != display.viewTo || display.lastWrapHeight != update.wrapperHeight || display.lastWrapWidth != update.wrapperWidth adjustView(cm, from, to) display.viewOffset = heightAtLine(getLine(cm.doc, display.viewFrom)) // Position the mover div to align with the current scroll position cm.display.mover.style.top = display.viewOffset + "px" let toUpdate = countDirtyView(cm) if (!different && toUpdate == 0 && !update.force && display.renderedView == display.view && (display.updateLineNumbers == null || display.updateLineNumbers >= display.viewTo)) return false // For big changes, we hide the enclosing element during the // update, since that speeds up the operations on most browsers. let selSnapshot = selectionSnapshot(cm) if (toUpdate > 4) display.lineDiv.style.display = "none" patchDisplay(cm, display.updateLineNumbers, update.dims) if (toUpdate > 4) display.lineDiv.style.display = "" display.renderedView = display.view // There might have been a widget with a focused element that got // hidden or updated, if so re-focus it. restoreSelection(selSnapshot) // Prevent selection and cursors from interfering with the scroll // width and height. removeChildren(display.cursorDiv) removeChildren(display.selectionDiv) display.gutters.style.height = display.sizer.style.minHeight = 0 if (different) { display.lastWrapHeight = update.wrapperHeight display.lastWrapWidth = update.wrapperWidth startWorker(cm, 400) } display.updateLineNumbers = null return true } export function postUpdateDisplay(cm, update) { let viewport = update.viewport for (let first = true;; first = false) { if (!first || !cm.options.lineWrapping || update.oldDisplayWidth == displayWidth(cm)) { // Clip forced viewport to actual scrollable area. if (viewport && viewport.top != null) viewport = {top: Math.min(cm.doc.height + paddingVert(cm.display) - displayHeight(cm), viewport.top)} // Updated line heights might result in the drawn area not // actually covering the viewport. Keep looping until it does. update.visible = visibleLines(cm.display, cm.doc, viewport) if (update.visible.from >= cm.display.viewFrom && update.visible.to <= cm.display.viewTo) break } else if (first) { update.visible = visibleLines(cm.display, cm.doc, viewport) } if (!updateDisplayIfNeeded(cm, update)) break updateHeightsInViewport(cm) let barMeasure = measureForScrollbars(cm) updateSelection(cm) updateScrollbars(cm, barMeasure) setDocumentHeight(cm, barMeasure) update.force = false } update.signal(cm, "update", cm) if (cm.display.viewFrom != cm.display.reportedViewFrom || cm.display.viewTo != cm.display.reportedViewTo) { update.signal(cm, "viewportChange", cm, cm.display.viewFrom, cm.display.viewTo) cm.display.reportedViewFrom = cm.display.viewFrom; cm.display.reportedViewTo = cm.display.viewTo } } export function updateDisplaySimple(cm, viewport) { let update = new DisplayUpdate(cm, viewport) if (updateDisplayIfNeeded(cm, update)) { updateHeightsInViewport(cm) postUpdateDisplay(cm, update) let barMeasure = measureForScrollbars(cm) updateSelection(cm) updateScrollbars(cm, barMeasure) setDocumentHeight(cm, barMeasure) update.finish() } } // Sync the actual display DOM structure with display.view, removing // nodes for lines that are no longer in view, and creating the ones // that are not there yet, and updating the ones that are out of // date. function patchDisplay(cm, updateNumbersFrom, dims) { let display = cm.display, lineNumbers = cm.options.lineNumbers let container = display.lineDiv, cur = container.firstChild function rm(node) { let next = node.nextSibling // Works around a throw-scroll bug in OS X Webkit if (webkit && mac && cm.display.currentWheelTarget == node) node.style.display = "none" else node.parentNode.removeChild(node) return next } let view = display.view, lineN = display.viewFrom // Loop over the elements in the view, syncing cur (the DOM nodes // in display.lineDiv) with the view as we go. for (let i = 0; i < view.length; i++) { let lineView = view[i] if (lineView.hidden) { } else if (!lineView.node || lineView.node.parentNode != container) { // Not drawn yet let node = buildLineElement(cm, lineView, lineN, dims) container.insertBefore(node, cur) } else { // Already drawn while (cur != lineView.node) cur = rm(cur) let updateNumber = lineNumbers && updateNumbersFrom != null && updateNumbersFrom <= lineN && lineView.lineNumber if (lineView.changes) { if (indexOf(lineView.changes, "gutter") > -1) updateNumber = false updateLineForChanges(cm, lineView, lineN, dims) } if (updateNumber) { removeChildren(lineView.lineNumber) lineView.lineNumber.appendChild(document.createTextNode(lineNumberFor(cm.options, lineN))) } cur = lineView.node.nextSibling } lineN += lineView.size } while (cur) cur = rm(cur) } export function updateGutterSpace(display) { let width = display.gutters.offsetWidth display.sizer.style.marginLeft = width + "px" } export function setDocumentHeight(cm, measure) { cm.display.sizer.style.minHeight = measure.docHeight + "px" cm.display.heightForcer.style.top = measure.docHeight + "px" cm.display.gutters.style.height = (measure.docHeight + cm.display.barHeight + scrollGap(cm)) + "px" } PK #��Z���+w w line_numbers.jsnu �[��� import { lineNumberFor } from "../line/utils_line.js" import { compensateForHScroll } from "../measurement/position_measurement.js" import { elt } from "../util/dom.js" import { updateGutterSpace } from "./update_display.js" // Re-align line numbers and gutter marks to compensate for // horizontal scrolling. export function alignHorizontally(cm) { let display = cm.display, view = display.view if (!display.alignWidgets && (!display.gutters.firstChild || !cm.options.fixedGutter)) return let comp = compensateForHScroll(display) - display.scroller.scrollLeft + cm.doc.scrollLeft let gutterW = display.gutters.offsetWidth, left = comp + "px" for (let i = 0; i < view.length; i++) if (!view[i].hidden) { if (cm.options.fixedGutter) { if (view[i].gutter) view[i].gutter.style.left = left if (view[i].gutterBackground) view[i].gutterBackground.style.left = left } let align = view[i].alignable if (align) for (let j = 0; j < align.length; j++) align[j].style.left = left } if (cm.options.fixedGutter) display.gutters.style.left = (comp + gutterW) + "px" } // Used to ensure that the line number gutter is still the right // size for the current document size. Returns true when an update // is needed. export function maybeUpdateLineNumberWidth(cm) { if (!cm.options.lineNumbers) return false let doc = cm.doc, last = lineNumberFor(cm.options, doc.first + doc.size - 1), display = cm.display if (last.length != display.lineNumChars) { let test = display.measure.appendChild(elt("div", [elt("div", last)], "CodeMirror-linenumber CodeMirror-gutter-elt")) let innerW = test.firstChild.offsetWidth, padding = test.offsetWidth - innerW display.lineGutter.style.width = "" display.lineNumInnerWidth = Math.max(innerW, display.lineGutter.offsetWidth - padding) + 1 display.lineNumWidth = display.lineNumInnerWidth + padding display.lineNumChars = display.lineNumInnerWidth ? last.length : -1 display.lineGutter.style.width = display.lineNumWidth + "px" updateGutterSpace(cm.display) return true } return false } PK #��Z%�Cu� � focus.jsnu �[��� import { restartBlink } from "./selection.js" import { webkit } from "../util/browser.js" import { addClass, rmClass } from "../util/dom.js" import { signal } from "../util/event.js" export function ensureFocus(cm) { if (!cm.state.focused) { cm.display.input.focus(); onFocus(cm) } } export function delayBlurEvent(cm) { cm.state.delayingBlurEvent = true setTimeout(() => { if (cm.state.delayingBlurEvent) { cm.state.delayingBlurEvent = false onBlur(cm) } }, 100) } export function onFocus(cm, e) { if (cm.state.delayingBlurEvent) cm.state.delayingBlurEvent = false if (cm.options.readOnly == "nocursor") return if (!cm.state.focused) { signal(cm, "focus", cm, e) cm.state.focused = true addClass(cm.display.wrapper, "CodeMirror-focused") // This test prevents this from firing when a context // menu is closed (since the input reset would kill the // select-all detection hack) if (!cm.curOp && cm.display.selForContextMenu != cm.doc.sel) { cm.display.input.reset() if (webkit) setTimeout(() => cm.display.input.reset(true), 20) // Issue #1730 } cm.display.input.receivedFocus() } restartBlink(cm) } export function onBlur(cm, e) { if (cm.state.delayingBlurEvent) return if (cm.state.focused) { signal(cm, "blur", cm, e) cm.state.focused = false rmClass(cm.display.wrapper, "CodeMirror-focused") } clearInterval(cm.display.blinker) setTimeout(() => { if (!cm.state.focused) cm.display.shift = false }, 150) } PK #��Zn(L� view_tracking.jsnu �[��� import { buildViewArray } from "../line/line_data.js" import { sawCollapsedSpans } from "../line/saw_special_spans.js" import { visualLineEndNo, visualLineNo } from "../line/spans.js" import { findViewIndex } from "../measurement/position_measurement.js" import { indexOf } from "../util/misc.js" // Updates the display.view data structure for a given change to the // document. From and to are in pre-change coordinates. Lendiff is // the amount of lines added or subtracted by the change. This is // used for changes that span multiple lines, or change the way // lines are divided into visual lines. regLineChange (below) // registers single-line changes. export function regChange(cm, from, to, lendiff) { if (from == null) from = cm.doc.first if (to == null) to = cm.doc.first + cm.doc.size if (!lendiff) lendiff = 0 let display = cm.display if (lendiff && to < display.viewTo && (display.updateLineNumbers == null || display.updateLineNumbers > from)) display.updateLineNumbers = from cm.curOp.viewChanged = true if (from >= display.viewTo) { // Change after if (sawCollapsedSpans && visualLineNo(cm.doc, from) < display.viewTo) resetView(cm) } else if (to <= display.viewFrom) { // Change before if (sawCollapsedSpans && visualLineEndNo(cm.doc, to + lendiff) > display.viewFrom) { resetView(cm) } else { display.viewFrom += lendiff display.viewTo += lendiff } } else if (from <= display.viewFrom && to >= display.viewTo) { // Full overlap resetView(cm) } else if (from <= display.viewFrom) { // Top overlap let cut = viewCuttingPoint(cm, to, to + lendiff, 1) if (cut) { display.view = display.view.slice(cut.index) display.viewFrom = cut.lineN display.viewTo += lendiff } else { resetView(cm) } } else if (to >= display.viewTo) { // Bottom overlap let cut = viewCuttingPoint(cm, from, from, -1) if (cut) { display.view = display.view.slice(0, cut.index) display.viewTo = cut.lineN } else { resetView(cm) } } else { // Gap in the middle let cutTop = viewCuttingPoint(cm, from, from, -1) let cutBot = viewCuttingPoint(cm, to, to + lendiff, 1) if (cutTop && cutBot) { display.view = display.view.slice(0, cutTop.index) .concat(buildViewArray(cm, cutTop.lineN, cutBot.lineN)) .concat(display.view.slice(cutBot.index)) display.viewTo += lendiff } else { resetView(cm) } } let ext = display.externalMeasured if (ext) { if (to < ext.lineN) ext.lineN += lendiff else if (from < ext.lineN + ext.size) display.externalMeasured = null } } // Register a change to a single line. Type must be one of "text", // "gutter", "class", "widget" export function regLineChange(cm, line, type) { cm.curOp.viewChanged = true let display = cm.display, ext = cm.display.externalMeasured if (ext && line >= ext.lineN && line < ext.lineN + ext.size) display.externalMeasured = null if (line < display.viewFrom || line >= display.viewTo) return let lineView = display.view[findViewIndex(cm, line)] if (lineView.node == null) return let arr = lineView.changes || (lineView.changes = []) if (indexOf(arr, type) == -1) arr.push(type) } // Clear the view. export function resetView(cm) { cm.display.viewFrom = cm.display.viewTo = cm.doc.first cm.display.view = [] cm.display.viewOffset = 0 } function viewCuttingPoint(cm, oldN, newN, dir) { let index = findViewIndex(cm, oldN), diff, view = cm.display.view if (!sawCollapsedSpans || newN == cm.doc.first + cm.doc.size) return {index: index, lineN: newN} let n = cm.display.viewFrom for (let i = 0; i < index; i++) n += view[i].size if (n != oldN) { if (dir > 0) { if (index == view.length - 1) return null diff = (n + view[index].size) - oldN index++ } else { diff = n - oldN } oldN += diff; newN += diff } while (visualLineNo(cm.doc, newN) != newN) { if (index == (dir < 0 ? 0 : view.length - 1)) return null newN += dir * view[index - (dir < 0 ? 1 : 0)].size index += dir } return {index: index, lineN: newN} } // Force the view to cover a given range, adding empty view element // or clipping off existing ones as needed. export function adjustView(cm, from, to) { let display = cm.display, view = display.view if (view.length == 0 || from >= display.viewTo || to <= display.viewFrom) { display.view = buildViewArray(cm, from, to) display.viewFrom = from } else { if (display.viewFrom > from) display.view = buildViewArray(cm, from, display.viewFrom).concat(display.view) else if (display.viewFrom < from) display.view = display.view.slice(findViewIndex(cm, from)) display.viewFrom = from if (display.viewTo < to) display.view = display.view.concat(buildViewArray(cm, display.viewTo, to)) else if (display.viewTo > to) display.view = display.view.slice(0, findViewIndex(cm, to)) } display.viewTo = to } // Count the number of lines in the view whose DOM representation is // out of date (or nonexistent). export function countDirtyView(cm) { let view = cm.display.view, dirty = 0 for (let i = 0; i < view.length; i++) { let lineView = view[i] if (!lineView.hidden && (!lineView.node || lineView.changes)) ++dirty } return dirty } PK #��Z3��! ! scrollbars.jsnu �[��� import { addClass, elt, rmClass } from "../util/dom.js" import { on } from "../util/event.js" import { scrollGap, paddingVert } from "../measurement/position_measurement.js" import { ie, ie_version, mac, mac_geMountainLion } from "../util/browser.js" import { updateHeightsInViewport } from "./update_lines.js" import { Delayed } from "../util/misc.js" import { setScrollLeft, updateScrollTop } from "./scrolling.js" // SCROLLBARS // Prepare DOM reads needed to update the scrollbars. Done in one // shot to minimize update/measure roundtrips. export function measureForScrollbars(cm) { let d = cm.display, gutterW = d.gutters.offsetWidth let docH = Math.round(cm.doc.height + paddingVert(cm.display)) return { clientHeight: d.scroller.clientHeight, viewHeight: d.wrapper.clientHeight, scrollWidth: d.scroller.scrollWidth, clientWidth: d.scroller.clientWidth, viewWidth: d.wrapper.clientWidth, barLeft: cm.options.fixedGutter ? gutterW : 0, docHeight: docH, scrollHeight: docH + scrollGap(cm) + d.barHeight, nativeBarWidth: d.nativeBarWidth, gutterWidth: gutterW } } class NativeScrollbars { constructor(place, scroll, cm) { this.cm = cm let vert = this.vert = elt("div", [elt("div", null, null, "min-width: 1px")], "CodeMirror-vscrollbar") let horiz = this.horiz = elt("div", [elt("div", null, null, "height: 100%; min-height: 1px")], "CodeMirror-hscrollbar") vert.tabIndex = horiz.tabIndex = -1 place(vert); place(horiz) on(vert, "scroll", () => { if (vert.clientHeight) scroll(vert.scrollTop, "vertical") }) on(horiz, "scroll", () => { if (horiz.clientWidth) scroll(horiz.scrollLeft, "horizontal") }) this.checkedZeroWidth = false // Need to set a minimum width to see the scrollbar on IE7 (but must not set it on IE8). if (ie && ie_version < 8) this.horiz.style.minHeight = this.vert.style.minWidth = "18px" } update(measure) { let needsH = measure.scrollWidth > measure.clientWidth + 1 let needsV = measure.scrollHeight > measure.clientHeight + 1 let sWidth = measure.nativeBarWidth if (needsV) { this.vert.style.display = "block" this.vert.style.bottom = needsH ? sWidth + "px" : "0" let totalHeight = measure.viewHeight - (needsH ? sWidth : 0) // A bug in IE8 can cause this value to be negative, so guard it. this.vert.firstChild.style.height = Math.max(0, measure.scrollHeight - measure.clientHeight + totalHeight) + "px" } else { this.vert.style.display = "" this.vert.firstChild.style.height = "0" } if (needsH) { this.horiz.style.display = "block" this.horiz.style.right = needsV ? sWidth + "px" : "0" this.horiz.style.left = measure.barLeft + "px" let totalWidth = measure.viewWidth - measure.barLeft - (needsV ? sWidth : 0) this.horiz.firstChild.style.width = Math.max(0, measure.scrollWidth - measure.clientWidth + totalWidth) + "px" } else { this.horiz.style.display = "" this.horiz.firstChild.style.width = "0" } if (!this.checkedZeroWidth && measure.clientHeight > 0) { if (sWidth == 0) this.zeroWidthHack() this.checkedZeroWidth = true } return {right: needsV ? sWidth : 0, bottom: needsH ? sWidth : 0} } setScrollLeft(pos) { if (this.horiz.scrollLeft != pos) this.horiz.scrollLeft = pos if (this.disableHoriz) this.enableZeroWidthBar(this.horiz, this.disableHoriz, "horiz") } setScrollTop(pos) { if (this.vert.scrollTop != pos) this.vert.scrollTop = pos if (this.disableVert) this.enableZeroWidthBar(this.vert, this.disableVert, "vert") } zeroWidthHack() { let w = mac && !mac_geMountainLion ? "12px" : "18px" this.horiz.style.height = this.vert.style.width = w this.horiz.style.pointerEvents = this.vert.style.pointerEvents = "none" this.disableHoriz = new Delayed this.disableVert = new Delayed } enableZeroWidthBar(bar, delay, type) { bar.style.pointerEvents = "auto" function maybeDisable() { // To find out whether the scrollbar is still visible, we // check whether the element under the pixel in the bottom // right corner of the scrollbar box is the scrollbar box // itself (when the bar is still visible) or its filler child // (when the bar is hidden). If it is still visible, we keep // it enabled, if it's hidden, we disable pointer events. let box = bar.getBoundingClientRect() let elt = type == "vert" ? document.elementFromPoint(box.right - 1, (box.top + box.bottom) / 2) : document.elementFromPoint((box.right + box.left) / 2, box.bottom - 1) if (elt != bar) bar.style.pointerEvents = "none" else delay.set(1000, maybeDisable) } delay.set(1000, maybeDisable) } clear() { let parent = this.horiz.parentNode parent.removeChild(this.horiz) parent.removeChild(this.vert) } } class NullScrollbars { update() { return {bottom: 0, right: 0} } setScrollLeft() {} setScrollTop() {} clear() {} } export function updateScrollbars(cm, measure) { if (!measure) measure = measureForScrollbars(cm) let startWidth = cm.display.barWidth, startHeight = cm.display.barHeight updateScrollbarsInner(cm, measure) for (let i = 0; i < 4 && startWidth != cm.display.barWidth || startHeight != cm.display.barHeight; i++) { if (startWidth != cm.display.barWidth && cm.options.lineWrapping) updateHeightsInViewport(cm) updateScrollbarsInner(cm, measureForScrollbars(cm)) startWidth = cm.display.barWidth; startHeight = cm.display.barHeight } } // Re-synchronize the fake scrollbars with the actual size of the // content. function updateScrollbarsInner(cm, measure) { let d = cm.display let sizes = d.scrollbars.update(measure) d.sizer.style.paddingRight = (d.barWidth = sizes.right) + "px" d.sizer.style.paddingBottom = (d.barHeight = sizes.bottom) + "px" d.heightForcer.style.borderBottom = sizes.bottom + "px solid transparent" if (sizes.right && sizes.bottom) { d.scrollbarFiller.style.display = "block" d.scrollbarFiller.style.height = sizes.bottom + "px" d.scrollbarFiller.style.width = sizes.right + "px" } else d.scrollbarFiller.style.display = "" if (sizes.bottom && cm.options.coverGutterNextToScrollbar && cm.options.fixedGutter) { d.gutterFiller.style.display = "block" d.gutterFiller.style.height = sizes.bottom + "px" d.gutterFiller.style.width = measure.gutterWidth + "px" } else d.gutterFiller.style.display = "" } export let scrollbarModel = {"native": NativeScrollbars, "null": NullScrollbars} export function initScrollbars(cm) { if (cm.display.scrollbars) { cm.display.scrollbars.clear() if (cm.display.scrollbars.addClass) rmClass(cm.display.wrapper, cm.display.scrollbars.addClass) } cm.display.scrollbars = new scrollbarModel[cm.options.scrollbarStyle](node => { cm.display.wrapper.insertBefore(node, cm.display.scrollbarFiller) // Prevent clicks in the scrollbars from killing focus on(node, "mousedown", () => { if (cm.state.focused) setTimeout(() => cm.display.input.focus(), 0) }) node.setAttribute("cm-not-content", "true") }, (pos, axis) => { if (axis == "horizontal") setScrollLeft(cm, pos) else updateScrollTop(cm, pos) }, cm) if (cm.display.scrollbars.addClass) addClass(cm.display.wrapper, cm.display.scrollbars.addClass) } PK #��Z�\� � � scrolling.jsnu �[��� import { Pos } from "../line/pos.js" import { cursorCoords, displayHeight, displayWidth, estimateCoords, paddingTop, paddingVert, scrollGap, textHeight } from "../measurement/position_measurement.js" import { gecko, phantom } from "../util/browser.js" import { elt } from "../util/dom.js" import { signalDOMEvent } from "../util/event.js" import { startWorker } from "./highlight_worker.js" import { alignHorizontally } from "./line_numbers.js" import { updateDisplaySimple } from "./update_display.js" // SCROLLING THINGS INTO VIEW // If an editor sits on the top or bottom of the window, partially // scrolled out of view, this ensures that the cursor is visible. export function maybeScrollWindow(cm, rect) { if (signalDOMEvent(cm, "scrollCursorIntoView")) return let display = cm.display, box = display.sizer.getBoundingClientRect(), doScroll = null if (rect.top + box.top < 0) doScroll = true else if (rect.bottom + box.top > (window.innerHeight || document.documentElement.clientHeight)) doScroll = false if (doScroll != null && !phantom) { let scrollNode = elt("div", "\u200b", null, `position: absolute; top: ${rect.top - display.viewOffset - paddingTop(cm.display)}px; height: ${rect.bottom - rect.top + scrollGap(cm) + display.barHeight}px; left: ${rect.left}px; width: ${Math.max(2, rect.right - rect.left)}px;`) cm.display.lineSpace.appendChild(scrollNode) scrollNode.scrollIntoView(doScroll) cm.display.lineSpace.removeChild(scrollNode) } } // Scroll a given position into view (immediately), verifying that // it actually became visible (as line heights are accurately // measured, the position of something may 'drift' during drawing). export function scrollPosIntoView(cm, pos, end, margin) { if (margin == null) margin = 0 let rect if (!cm.options.lineWrapping && pos == end) { // Set pos and end to the cursor positions around the character pos sticks to // If pos.sticky == "before", that is around pos.ch - 1, otherwise around pos.ch // If pos == Pos(_, 0, "before"), pos and end are unchanged pos = pos.ch ? Pos(pos.line, pos.sticky == "before" ? pos.ch - 1 : pos.ch, "after") : pos end = pos.sticky == "before" ? Pos(pos.line, pos.ch + 1, "before") : pos } for (let limit = 0; limit < 5; limit++) { let changed = false let coords = cursorCoords(cm, pos) let endCoords = !end || end == pos ? coords : cursorCoords(cm, end) rect = {left: Math.min(coords.left, endCoords.left), top: Math.min(coords.top, endCoords.top) - margin, right: Math.max(coords.left, endCoords.left), bottom: Math.max(coords.bottom, endCoords.bottom) + margin} let scrollPos = calculateScrollPos(cm, rect) let startTop = cm.doc.scrollTop, startLeft = cm.doc.scrollLeft if (scrollPos.scrollTop != null) { updateScrollTop(cm, scrollPos.scrollTop) if (Math.abs(cm.doc.scrollTop - startTop) > 1) changed = true } if (scrollPos.scrollLeft != null) { setScrollLeft(cm, scrollPos.scrollLeft) if (Math.abs(cm.doc.scrollLeft - startLeft) > 1) changed = true } if (!changed) break } return rect } // Scroll a given set of coordinates into view (immediately). export function scrollIntoView(cm, rect) { let scrollPos = calculateScrollPos(cm, rect) if (scrollPos.scrollTop != null) updateScrollTop(cm, scrollPos.scrollTop) if (scrollPos.scrollLeft != null) setScrollLeft(cm, scrollPos.scrollLeft) } // Calculate a new scroll position needed to scroll the given // rectangle into view. Returns an object with scrollTop and // scrollLeft properties. When these are undefined, the // vertical/horizontal position does not need to be adjusted. function calculateScrollPos(cm, rect) { let display = cm.display, snapMargin = textHeight(cm.display) if (rect.top < 0) rect.top = 0 let screentop = cm.curOp && cm.curOp.scrollTop != null ? cm.curOp.scrollTop : display.scroller.scrollTop let screen = displayHeight(cm), result = {} if (rect.bottom - rect.top > screen) rect.bottom = rect.top + screen let docBottom = cm.doc.height + paddingVert(display) let atTop = rect.top < snapMargin, atBottom = rect.bottom > docBottom - snapMargin if (rect.top < screentop) { result.scrollTop = atTop ? 0 : rect.top } else if (rect.bottom > screentop + screen) { let newTop = Math.min(rect.top, (atBottom ? docBottom : rect.bottom) - screen) if (newTop != screentop) result.scrollTop = newTop } let gutterSpace = cm.options.fixedGutter ? 0 : display.gutters.offsetWidth let screenleft = cm.curOp && cm.curOp.scrollLeft != null ? cm.curOp.scrollLeft : display.scroller.scrollLeft - gutterSpace let screenw = displayWidth(cm) - display.gutters.offsetWidth let tooWide = rect.right - rect.left > screenw if (tooWide) rect.right = rect.left + screenw if (rect.left < 10) result.scrollLeft = 0 else if (rect.left < screenleft) result.scrollLeft = Math.max(0, rect.left + gutterSpace - (tooWide ? 0 : 10)) else if (rect.right > screenw + screenleft - 3) result.scrollLeft = rect.right + (tooWide ? 0 : 10) - screenw return result } // Store a relative adjustment to the scroll position in the current // operation (to be applied when the operation finishes). export function addToScrollTop(cm, top) { if (top == null) return resolveScrollToPos(cm) cm.curOp.scrollTop = (cm.curOp.scrollTop == null ? cm.doc.scrollTop : cm.curOp.scrollTop) + top } // Make sure that at the end of the operation the current cursor is // shown. export function ensureCursorVisible(cm) { resolveScrollToPos(cm) let cur = cm.getCursor() cm.curOp.scrollToPos = {from: cur, to: cur, margin: cm.options.cursorScrollMargin} } export function scrollToCoords(cm, x, y) { if (x != null || y != null) resolveScrollToPos(cm) if (x != null) cm.curOp.scrollLeft = x if (y != null) cm.curOp.scrollTop = y } export function scrollToRange(cm, range) { resolveScrollToPos(cm) cm.curOp.scrollToPos = range } // When an operation has its scrollToPos property set, and another // scroll action is applied before the end of the operation, this // 'simulates' scrolling that position into view in a cheap way, so // that the effect of intermediate scroll commands is not ignored. function resolveScrollToPos(cm) { let range = cm.curOp.scrollToPos if (range) { cm.curOp.scrollToPos = null let from = estimateCoords(cm, range.from), to = estimateCoords(cm, range.to) scrollToCoordsRange(cm, from, to, range.margin) } } export function scrollToCoordsRange(cm, from, to, margin) { let sPos = calculateScrollPos(cm, { left: Math.min(from.left, to.left), top: Math.min(from.top, to.top) - margin, right: Math.max(from.right, to.right), bottom: Math.max(from.bottom, to.bottom) + margin }) scrollToCoords(cm, sPos.scrollLeft, sPos.scrollTop) } // Sync the scrollable area and scrollbars, ensure the viewport // covers the visible area. export function updateScrollTop(cm, val) { if (Math.abs(cm.doc.scrollTop - val) < 2) return if (!gecko) updateDisplaySimple(cm, {top: val}) setScrollTop(cm, val, true) if (gecko) updateDisplaySimple(cm) startWorker(cm, 100) } export function setScrollTop(cm, val, forceScroll) { val = Math.max(0, Math.min(cm.display.scroller.scrollHeight - cm.display.scroller.clientHeight, val)) if (cm.display.scroller.scrollTop == val && !forceScroll) return cm.doc.scrollTop = val cm.display.scrollbars.setScrollTop(val) if (cm.display.scroller.scrollTop != val) cm.display.scroller.scrollTop = val } // Sync scroller and scrollbar, ensure the gutter elements are // aligned. export function setScrollLeft(cm, val, isScroller, forceScroll) { val = Math.max(0, Math.min(val, cm.display.scroller.scrollWidth - cm.display.scroller.clientWidth)) if ((isScroller ? val == cm.doc.scrollLeft : Math.abs(cm.doc.scrollLeft - val) < 2) && !forceScroll) return cm.doc.scrollLeft = val alignHorizontally(cm) if (cm.display.scroller.scrollLeft != val) cm.display.scroller.scrollLeft = val cm.display.scrollbars.setScrollLeft(val) } PK #��Zc�mV V selection.jsnu �[��� import { Pos } from "../line/pos.js" import { visualLine } from "../line/spans.js" import { getLine } from "../line/utils_line.js" import { charCoords, cursorCoords, displayWidth, paddingH, wrappedLineExtentChar } from "../measurement/position_measurement.js" import { getOrder, iterateBidiSections } from "../util/bidi.js" import { elt } from "../util/dom.js" import { onBlur } from "./focus.js" export function updateSelection(cm) { cm.display.input.showSelection(cm.display.input.prepareSelection()) } export function prepareSelection(cm, primary = true) { let doc = cm.doc, result = {} let curFragment = result.cursors = document.createDocumentFragment() let selFragment = result.selection = document.createDocumentFragment() for (let i = 0; i < doc.sel.ranges.length; i++) { if (!primary && i == doc.sel.primIndex) continue let range = doc.sel.ranges[i] if (range.from().line >= cm.display.viewTo || range.to().line < cm.display.viewFrom) continue let collapsed = range.empty() if (collapsed || cm.options.showCursorWhenSelecting) drawSelectionCursor(cm, range.head, curFragment) if (!collapsed) drawSelectionRange(cm, range, selFragment) } return result } // Draws a cursor for the given range export function drawSelectionCursor(cm, head, output) { let pos = cursorCoords(cm, head, "div", null, null, !cm.options.singleCursorHeightPerLine) let cursor = output.appendChild(elt("div", "\u00a0", "CodeMirror-cursor")) cursor.style.left = pos.left + "px" cursor.style.top = pos.top + "px" cursor.style.height = Math.max(0, pos.bottom - pos.top) * cm.options.cursorHeight + "px" if (pos.other) { // Secondary cursor, shown when on a 'jump' in bi-directional text let otherCursor = output.appendChild(elt("div", "\u00a0", "CodeMirror-cursor CodeMirror-secondarycursor")) otherCursor.style.display = "" otherCursor.style.left = pos.other.left + "px" otherCursor.style.top = pos.other.top + "px" otherCursor.style.height = (pos.other.bottom - pos.other.top) * .85 + "px" } } function cmpCoords(a, b) { return a.top - b.top || a.left - b.left } // Draws the given range as a highlighted selection function drawSelectionRange(cm, range, output) { let display = cm.display, doc = cm.doc let fragment = document.createDocumentFragment() let padding = paddingH(cm.display), leftSide = padding.left let rightSide = Math.max(display.sizerWidth, displayWidth(cm) - display.sizer.offsetLeft) - padding.right let docLTR = doc.direction == "ltr" function add(left, top, width, bottom) { if (top < 0) top = 0 top = Math.round(top) bottom = Math.round(bottom) fragment.appendChild(elt("div", null, "CodeMirror-selected", `position: absolute; left: ${left}px; top: ${top}px; width: ${width == null ? rightSide - left : width}px; height: ${bottom - top}px`)) } function drawForLine(line, fromArg, toArg) { let lineObj = getLine(doc, line) let lineLen = lineObj.text.length let start, end function coords(ch, bias) { return charCoords(cm, Pos(line, ch), "div", lineObj, bias) } function wrapX(pos, dir, side) { let extent = wrappedLineExtentChar(cm, lineObj, null, pos) let prop = (dir == "ltr") == (side == "after") ? "left" : "right" let ch = side == "after" ? extent.begin : extent.end - (/\s/.test(lineObj.text.charAt(extent.end - 1)) ? 2 : 1) return coords(ch, prop)[prop] } let order = getOrder(lineObj, doc.direction) iterateBidiSections(order, fromArg || 0, toArg == null ? lineLen : toArg, (from, to, dir, i) => { let ltr = dir == "ltr" let fromPos = coords(from, ltr ? "left" : "right") let toPos = coords(to - 1, ltr ? "right" : "left") let openStart = fromArg == null && from == 0, openEnd = toArg == null && to == lineLen let first = i == 0, last = !order || i == order.length - 1 if (toPos.top - fromPos.top <= 3) { // Single line let openLeft = (docLTR ? openStart : openEnd) && first let openRight = (docLTR ? openEnd : openStart) && last let left = openLeft ? leftSide : (ltr ? fromPos : toPos).left let right = openRight ? rightSide : (ltr ? toPos : fromPos).right add(left, fromPos.top, right - left, fromPos.bottom) } else { // Multiple lines let topLeft, topRight, botLeft, botRight if (ltr) { topLeft = docLTR && openStart && first ? leftSide : fromPos.left topRight = docLTR ? rightSide : wrapX(from, dir, "before") botLeft = docLTR ? leftSide : wrapX(to, dir, "after") botRight = docLTR && openEnd && last ? rightSide : toPos.right } else { topLeft = !docLTR ? leftSide : wrapX(from, dir, "before") topRight = !docLTR && openStart && first ? rightSide : fromPos.right botLeft = !docLTR && openEnd && last ? leftSide : toPos.left botRight = !docLTR ? rightSide : wrapX(to, dir, "after") } add(topLeft, fromPos.top, topRight - topLeft, fromPos.bottom) if (fromPos.bottom < toPos.top) add(leftSide, fromPos.bottom, null, toPos.top) add(botLeft, toPos.top, botRight - botLeft, toPos.bottom) } if (!start || cmpCoords(fromPos, start) < 0) start = fromPos if (cmpCoords(toPos, start) < 0) start = toPos if (!end || cmpCoords(fromPos, end) < 0) end = fromPos if (cmpCoords(toPos, end) < 0) end = toPos }) return {start: start, end: end} } let sFrom = range.from(), sTo = range.to() if (sFrom.line == sTo.line) { drawForLine(sFrom.line, sFrom.ch, sTo.ch) } else { let fromLine = getLine(doc, sFrom.line), toLine = getLine(doc, sTo.line) let singleVLine = visualLine(fromLine) == visualLine(toLine) let leftEnd = drawForLine(sFrom.line, sFrom.ch, singleVLine ? fromLine.text.length + 1 : null).end let rightStart = drawForLine(sTo.line, singleVLine ? 0 : null, sTo.ch).start if (singleVLine) { if (leftEnd.top < rightStart.top - 2) { add(leftEnd.right, leftEnd.top, null, leftEnd.bottom) add(leftSide, rightStart.top, rightStart.left, rightStart.bottom) } else { add(leftEnd.right, leftEnd.top, rightStart.left - leftEnd.right, leftEnd.bottom) } } if (leftEnd.bottom < rightStart.top) add(leftSide, leftEnd.bottom, null, rightStart.top) } output.appendChild(fragment) } // Cursor-blinking export function restartBlink(cm) { if (!cm.state.focused) return let display = cm.display clearInterval(display.blinker) let on = true display.cursorDiv.style.visibility = "" if (cm.options.cursorBlinkRate > 0) display.blinker = setInterval(() => { if (!cm.hasFocus()) onBlur(cm) display.cursorDiv.style.visibility = (on = !on) ? "" : "hidden" }, cm.options.cursorBlinkRate) else if (cm.options.cursorBlinkRate < 0) display.cursorDiv.style.visibility = "hidden" } PK #��Zݛ�h� � update_line.jsnu �[��� import { buildLineContent } from "../line/line_data.js" import { lineNumberFor } from "../line/utils_line.js" import { ie, ie_version } from "../util/browser.js" import { elt, classTest } from "../util/dom.js" import { signalLater } from "../util/operation_group.js" // When an aspect of a line changes, a string is added to // lineView.changes. This updates the relevant part of the line's // DOM structure. export function updateLineForChanges(cm, lineView, lineN, dims) { for (let j = 0; j < lineView.changes.length; j++) { let type = lineView.changes[j] if (type == "text") updateLineText(cm, lineView) else if (type == "gutter") updateLineGutter(cm, lineView, lineN, dims) else if (type == "class") updateLineClasses(cm, lineView) else if (type == "widget") updateLineWidgets(cm, lineView, dims) } lineView.changes = null } // Lines with gutter elements, widgets or a background class need to // be wrapped, and have the extra elements added to the wrapper div function ensureLineWrapped(lineView) { if (lineView.node == lineView.text) { lineView.node = elt("div", null, null, "position: relative") if (lineView.text.parentNode) lineView.text.parentNode.replaceChild(lineView.node, lineView.text) lineView.node.appendChild(lineView.text) if (ie && ie_version < 8) lineView.node.style.zIndex = 2 } return lineView.node } function updateLineBackground(cm, lineView) { let cls = lineView.bgClass ? lineView.bgClass + " " + (lineView.line.bgClass || "") : lineView.line.bgClass if (cls) cls += " CodeMirror-linebackground" if (lineView.background) { if (cls) lineView.background.className = cls else { lineView.background.parentNode.removeChild(lineView.background); lineView.background = null } } else if (cls) { let wrap = ensureLineWrapped(lineView) lineView.background = wrap.insertBefore(elt("div", null, cls), wrap.firstChild) cm.display.input.setUneditable(lineView.background) } } // Wrapper around buildLineContent which will reuse the structure // in display.externalMeasured when possible. function getLineContent(cm, lineView) { let ext = cm.display.externalMeasured if (ext && ext.line == lineView.line) { cm.display.externalMeasured = null lineView.measure = ext.measure return ext.built } return buildLineContent(cm, lineView) } // Redraw the line's text. Interacts with the background and text // classes because the mode may output tokens that influence these // classes. function updateLineText(cm, lineView) { let cls = lineView.text.className let built = getLineContent(cm, lineView) if (lineView.text == lineView.node) lineView.node = built.pre lineView.text.parentNode.replaceChild(built.pre, lineView.text) lineView.text = built.pre if (built.bgClass != lineView.bgClass || built.textClass != lineView.textClass) { lineView.bgClass = built.bgClass lineView.textClass = built.textClass updateLineClasses(cm, lineView) } else if (cls) { lineView.text.className = cls } } function updateLineClasses(cm, lineView) { updateLineBackground(cm, lineView) if (lineView.line.wrapClass) ensureLineWrapped(lineView).className = lineView.line.wrapClass else if (lineView.node != lineView.text) lineView.node.className = "" let textClass = lineView.textClass ? lineView.textClass + " " + (lineView.line.textClass || "") : lineView.line.textClass lineView.text.className = textClass || "" } function updateLineGutter(cm, lineView, lineN, dims) { if (lineView.gutter) { lineView.node.removeChild(lineView.gutter) lineView.gutter = null } if (lineView.gutterBackground) { lineView.node.removeChild(lineView.gutterBackground) lineView.gutterBackground = null } if (lineView.line.gutterClass) { let wrap = ensureLineWrapped(lineView) lineView.gutterBackground = elt("div", null, "CodeMirror-gutter-background " + lineView.line.gutterClass, `left: ${cm.options.fixedGutter ? dims.fixedPos : -dims.gutterTotalWidth}px; width: ${dims.gutterTotalWidth}px`) cm.display.input.setUneditable(lineView.gutterBackground) wrap.insertBefore(lineView.gutterBackground, lineView.text) } let markers = lineView.line.gutterMarkers if (cm.options.lineNumbers || markers) { let wrap = ensureLineWrapped(lineView) let gutterWrap = lineView.gutter = elt("div", null, "CodeMirror-gutter-wrapper", `left: ${cm.options.fixedGutter ? dims.fixedPos : -dims.gutterTotalWidth}px`) cm.display.input.setUneditable(gutterWrap) wrap.insertBefore(gutterWrap, lineView.text) if (lineView.line.gutterClass) gutterWrap.className += " " + lineView.line.gutterClass if (cm.options.lineNumbers && (!markers || !markers["CodeMirror-linenumbers"])) lineView.lineNumber = gutterWrap.appendChild( elt("div", lineNumberFor(cm.options, lineN), "CodeMirror-linenumber CodeMirror-gutter-elt", `left: ${dims.gutterLeft["CodeMirror-linenumbers"]}px; width: ${cm.display.lineNumInnerWidth}px`)) if (markers) for (let k = 0; k < cm.display.gutterSpecs.length; ++k) { let id = cm.display.gutterSpecs[k].className, found = markers.hasOwnProperty(id) && markers[id] if (found) gutterWrap.appendChild(elt("div", [found], "CodeMirror-gutter-elt", `left: ${dims.gutterLeft[id]}px; width: ${dims.gutterWidth[id]}px`)) } } } function updateLineWidgets(cm, lineView, dims) { if (lineView.alignable) lineView.alignable = null let isWidget = classTest("CodeMirror-linewidget") for (let node = lineView.node.firstChild, next; node; node = next) { next = node.nextSibling if (isWidget.test(node.className)) lineView.node.removeChild(node) } insertLineWidgets(cm, lineView, dims) } // Build a line's DOM representation from scratch export function buildLineElement(cm, lineView, lineN, dims) { let built = getLineContent(cm, lineView) lineView.text = lineView.node = built.pre if (built.bgClass) lineView.bgClass = built.bgClass if (built.textClass) lineView.textClass = built.textClass updateLineClasses(cm, lineView) updateLineGutter(cm, lineView, lineN, dims) insertLineWidgets(cm, lineView, dims) return lineView.node } // A lineView may contain multiple logical lines (when merged by // collapsed spans). The widgets for all of them need to be drawn. function insertLineWidgets(cm, lineView, dims) { insertLineWidgetsFor(cm, lineView.line, lineView, dims, true) if (lineView.rest) for (let i = 0; i < lineView.rest.length; i++) insertLineWidgetsFor(cm, lineView.rest[i], lineView, dims, false) } function insertLineWidgetsFor(cm, line, lineView, dims, allowAbove) { if (!line.widgets) return let wrap = ensureLineWrapped(lineView) for (let i = 0, ws = line.widgets; i < ws.length; ++i) { let widget = ws[i], node = elt("div", [widget.node], "CodeMirror-linewidget" + (widget.className ? " " + widget.className : "")) if (!widget.handleMouseEvents) node.setAttribute("cm-ignore-events", "true") positionLineWidget(widget, node, lineView, dims) cm.display.input.setUneditable(node) if (allowAbove && widget.above) wrap.insertBefore(node, lineView.gutter || lineView.text) else wrap.appendChild(node) signalLater(widget, "redraw") } } function positionLineWidget(widget, node, lineView, dims) { if (widget.noHScroll) { ;(lineView.alignable || (lineView.alignable = [])).push(node) let width = dims.wrapperWidth node.style.left = dims.fixedPos + "px" if (!widget.coverGutter) { width -= dims.gutterTotalWidth node.style.paddingLeft = dims.gutterTotalWidth + "px" } node.style.width = width + "px" } if (widget.coverGutter) { node.style.zIndex = 5 node.style.position = "relative" if (!widget.noHScroll) node.style.marginLeft = -dims.gutterTotalWidth + "px" } } PK #��ZLw�� � scroll_events.jsnu �[��� import { chrome, gecko, ie, mac, presto, safari, webkit } from "../util/browser.js" import { e_preventDefault } from "../util/event.js" import { updateDisplaySimple } from "./update_display.js" import { setScrollLeft, updateScrollTop } from "./scrolling.js" // Since the delta values reported on mouse wheel events are // unstandardized between browsers and even browser versions, and // generally horribly unpredictable, this code starts by measuring // the scroll effect that the first few mouse wheel events have, // and, from that, detects the way it can convert deltas to pixel // offsets afterwards. // // The reason we want to know the amount a wheel event will scroll // is that it gives us a chance to update the display before the // actual scrolling happens, reducing flickering. let wheelSamples = 0, wheelPixelsPerUnit = null // Fill in a browser-detected starting value on browsers where we // know one. These don't have to be accurate -- the result of them // being wrong would just be a slight flicker on the first wheel // scroll (if it is large enough). if (ie) wheelPixelsPerUnit = -.53 else if (gecko) wheelPixelsPerUnit = 15 else if (chrome) wheelPixelsPerUnit = -.7 else if (safari) wheelPixelsPerUnit = -1/3 function wheelEventDelta(e) { let dx = e.wheelDeltaX, dy = e.wheelDeltaY if (dx == null && e.detail && e.axis == e.HORIZONTAL_AXIS) dx = e.detail if (dy == null && e.detail && e.axis == e.VERTICAL_AXIS) dy = e.detail else if (dy == null) dy = e.wheelDelta return {x: dx, y: dy} } export function wheelEventPixels(e) { let delta = wheelEventDelta(e) delta.x *= wheelPixelsPerUnit delta.y *= wheelPixelsPerUnit return delta } export function onScrollWheel(cm, e) { let delta = wheelEventDelta(e), dx = delta.x, dy = delta.y let display = cm.display, scroll = display.scroller // Quit if there's nothing to scroll here let canScrollX = scroll.scrollWidth > scroll.clientWidth let canScrollY = scroll.scrollHeight > scroll.clientHeight if (!(dx && canScrollX || dy && canScrollY)) return // Webkit browsers on OS X abort momentum scrolls when the target // of the scroll event is removed from the scrollable element. // This hack (see related code in patchDisplay) makes sure the // element is kept around. if (dy && mac && webkit) { outer: for (let cur = e.target, view = display.view; cur != scroll; cur = cur.parentNode) { for (let i = 0; i < view.length; i++) { if (view[i].node == cur) { cm.display.currentWheelTarget = cur break outer } } } } // On some browsers, horizontal scrolling will cause redraws to // happen before the gutter has been realigned, causing it to // wriggle around in a most unseemly way. When we have an // estimated pixels/delta value, we just handle horizontal // scrolling entirely here. It'll be slightly off from native, but // better than glitching out. if (dx && !gecko && !presto && wheelPixelsPerUnit != null) { if (dy && canScrollY) updateScrollTop(cm, Math.max(0, scroll.scrollTop + dy * wheelPixelsPerUnit)) setScrollLeft(cm, Math.max(0, scroll.scrollLeft + dx * wheelPixelsPerUnit)) // Only prevent default scrolling if vertical scrolling is // actually possible. Otherwise, it causes vertical scroll // jitter on OSX trackpads when deltaX is small and deltaY // is large (issue #3579) if (!dy || (dy && canScrollY)) e_preventDefault(e) display.wheelStartX = null // Abort measurement, if in progress return } // 'Project' the visible viewport to cover the area that is being // scrolled into view (if we know enough to estimate it). if (dy && wheelPixelsPerUnit != null) { let pixels = dy * wheelPixelsPerUnit let top = cm.doc.scrollTop, bot = top + display.wrapper.clientHeight if (pixels < 0) top = Math.max(0, top + pixels - 50) else bot = Math.min(cm.doc.height, bot + pixels + 50) updateDisplaySimple(cm, {top: top, bottom: bot}) } if (wheelSamples < 20) { if (display.wheelStartX == null) { display.wheelStartX = scroll.scrollLeft; display.wheelStartY = scroll.scrollTop display.wheelDX = dx; display.wheelDY = dy setTimeout(() => { if (display.wheelStartX == null) return let movedX = scroll.scrollLeft - display.wheelStartX let movedY = scroll.scrollTop - display.wheelStartY let sample = (movedY && display.wheelDY && movedY / display.wheelDY) || (movedX && display.wheelDX && movedX / display.wheelDX) display.wheelStartX = display.wheelStartY = null if (!sample) return wheelPixelsPerUnit = (wheelPixelsPerUnit * wheelSamples + sample) / (wheelSamples + 1) ++wheelSamples }, 200) } else { display.wheelDX += dx; display.wheelDY += dy } } } PK #��Z����7 7 Display.jsnu �[��� import { gecko, ie, ie_version, mobile, webkit } from "../util/browser.js" import { elt, eltP } from "../util/dom.js" import { scrollerGap } from "../util/misc.js" import { getGutters, renderGutters } from "./gutters.js" // The display handles the DOM integration, both for input reading // and content drawing. It holds references to DOM nodes and // display-related state. export function Display(place, doc, input, options) { let d = this this.input = input // Covers bottom-right square when both scrollbars are present. d.scrollbarFiller = elt("div", null, "CodeMirror-scrollbar-filler") d.scrollbarFiller.setAttribute("cm-not-content", "true") // Covers bottom of gutter when coverGutterNextToScrollbar is on // and h scrollbar is present. d.gutterFiller = elt("div", null, "CodeMirror-gutter-filler") d.gutterFiller.setAttribute("cm-not-content", "true") // Will contain the actual code, positioned to cover the viewport. d.lineDiv = eltP("div", null, "CodeMirror-code") // Elements are added to these to represent selection and cursors. d.selectionDiv = elt("div", null, null, "position: relative; z-index: 1") d.cursorDiv = elt("div", null, "CodeMirror-cursors") // A visibility: hidden element used to find the size of things. d.measure = elt("div", null, "CodeMirror-measure") // When lines outside of the viewport are measured, they are drawn in this. d.lineMeasure = elt("div", null, "CodeMirror-measure") // Wraps everything that needs to exist inside the vertically-padded coordinate system d.lineSpace = eltP("div", [d.measure, d.lineMeasure, d.selectionDiv, d.cursorDiv, d.lineDiv], null, "position: relative; outline: none") let lines = eltP("div", [d.lineSpace], "CodeMirror-lines") // Moved around its parent to cover visible view. d.mover = elt("div", [lines], null, "position: relative") // Set to the height of the document, allowing scrolling. d.sizer = elt("div", [d.mover], "CodeMirror-sizer") d.sizerWidth = null // Behavior of elts with overflow: auto and padding is // inconsistent across browsers. This is used to ensure the // scrollable area is big enough. d.heightForcer = elt("div", null, null, "position: absolute; height: " + scrollerGap + "px; width: 1px;") // Will contain the gutters, if any. d.gutters = elt("div", null, "CodeMirror-gutters") d.lineGutter = null // Actual scrollable element. d.scroller = elt("div", [d.sizer, d.heightForcer, d.gutters], "CodeMirror-scroll") d.scroller.setAttribute("tabIndex", "-1") // The element in which the editor lives. d.wrapper = elt("div", [d.scrollbarFiller, d.gutterFiller, d.scroller], "CodeMirror") // Work around IE7 z-index bug (not perfect, hence IE7 not really being supported) if (ie && ie_version < 8) { d.gutters.style.zIndex = -1; d.scroller.style.paddingRight = 0 } if (!webkit && !(gecko && mobile)) d.scroller.draggable = true if (place) { if (place.appendChild) place.appendChild(d.wrapper) else place(d.wrapper) } // Current rendered range (may be bigger than the view window). d.viewFrom = d.viewTo = doc.first d.reportedViewFrom = d.reportedViewTo = doc.first // Information about the rendered lines. d.view = [] d.renderedView = null // Holds info about a single rendered line when it was rendered // for measurement, while not in view. d.externalMeasured = null // Empty space (in pixels) above the view d.viewOffset = 0 d.lastWrapHeight = d.lastWrapWidth = 0 d.updateLineNumbers = null d.nativeBarWidth = d.barHeight = d.barWidth = 0 d.scrollbarsClipped = false // Used to only resize the line number gutter when necessary (when // the amount of lines crosses a boundary that makes its width change) d.lineNumWidth = d.lineNumInnerWidth = d.lineNumChars = null // Set to true when a non-horizontal-scrolling line widget is // added. As an optimization, line widget aligning is skipped when // this is false. d.alignWidgets = false d.cachedCharWidth = d.cachedTextHeight = d.cachedPaddingH = null // Tracks the maximum line length so that the horizontal scrollbar // can be kept static when scrolling. d.maxLine = null d.maxLineLength = 0 d.maxLineChanged = false // Used for measuring wheel scrolling granularity d.wheelDX = d.wheelDY = d.wheelStartX = d.wheelStartY = null // True when shift is held down. d.shift = false // Used to track whether anything happened since the context menu // was opened. d.selForContextMenu = null d.activeTouch = null d.gutterSpecs = getGutters(options.gutters, options.lineNumbers) renderGutters(d) input.init(d) } PK #��Z�0�^ ^ operations.jsnu �[��� import { clipPos } from "../line/pos.js" import { findMaxLine } from "../line/spans.js" import { displayWidth, measureChar, scrollGap } from "../measurement/position_measurement.js" import { signal } from "../util/event.js" import { activeElt } from "../util/dom.js" import { finishOperation, pushOperation } from "../util/operation_group.js" import { ensureFocus } from "./focus.js" import { measureForScrollbars, updateScrollbars } from "./scrollbars.js" import { restartBlink } from "./selection.js" import { maybeScrollWindow, scrollPosIntoView, setScrollLeft, setScrollTop } from "./scrolling.js" import { DisplayUpdate, maybeClipScrollbars, postUpdateDisplay, setDocumentHeight, updateDisplayIfNeeded } from "./update_display.js" import { updateHeightsInViewport } from "./update_lines.js" // Operations are used to wrap a series of changes to the editor // state in such a way that each change won't have to update the // cursor and display (which would be awkward, slow, and // error-prone). Instead, display updates are batched and then all // combined and executed at once. let nextOpId = 0 // Start a new operation. export function startOperation(cm) { cm.curOp = { cm: cm, viewChanged: false, // Flag that indicates that lines might need to be redrawn startHeight: cm.doc.height, // Used to detect need to update scrollbar forceUpdate: false, // Used to force a redraw updateInput: 0, // Whether to reset the input textarea typing: false, // Whether this reset should be careful to leave existing text (for compositing) changeObjs: null, // Accumulated changes, for firing change events cursorActivityHandlers: null, // Set of handlers to fire cursorActivity on cursorActivityCalled: 0, // Tracks which cursorActivity handlers have been called already selectionChanged: false, // Whether the selection needs to be redrawn updateMaxLine: false, // Set when the widest line needs to be determined anew scrollLeft: null, scrollTop: null, // Intermediate scroll position, not pushed to DOM yet scrollToPos: null, // Used to scroll to a specific position focus: false, id: ++nextOpId // Unique ID } pushOperation(cm.curOp) } // Finish an operation, updating the display and signalling delayed events export function endOperation(cm) { let op = cm.curOp if (op) finishOperation(op, group => { for (let i = 0; i < group.ops.length; i++) group.ops[i].cm.curOp = null endOperations(group) }) } // The DOM updates done when an operation finishes are batched so // that the minimum number of relayouts are required. function endOperations(group) { let ops = group.ops for (let i = 0; i < ops.length; i++) // Read DOM endOperation_R1(ops[i]) for (let i = 0; i < ops.length; i++) // Write DOM (maybe) endOperation_W1(ops[i]) for (let i = 0; i < ops.length; i++) // Read DOM endOperation_R2(ops[i]) for (let i = 0; i < ops.length; i++) // Write DOM (maybe) endOperation_W2(ops[i]) for (let i = 0; i < ops.length; i++) // Read DOM endOperation_finish(ops[i]) } function endOperation_R1(op) { let cm = op.cm, display = cm.display maybeClipScrollbars(cm) if (op.updateMaxLine) findMaxLine(cm) op.mustUpdate = op.viewChanged || op.forceUpdate || op.scrollTop != null || op.scrollToPos && (op.scrollToPos.from.line < display.viewFrom || op.scrollToPos.to.line >= display.viewTo) || display.maxLineChanged && cm.options.lineWrapping op.update = op.mustUpdate && new DisplayUpdate(cm, op.mustUpdate && {top: op.scrollTop, ensure: op.scrollToPos}, op.forceUpdate) } function endOperation_W1(op) { op.updatedDisplay = op.mustUpdate && updateDisplayIfNeeded(op.cm, op.update) } function endOperation_R2(op) { let cm = op.cm, display = cm.display if (op.updatedDisplay) updateHeightsInViewport(cm) op.barMeasure = measureForScrollbars(cm) // If the max line changed since it was last measured, measure it, // and ensure the document's width matches it. // updateDisplay_W2 will use these properties to do the actual resizing if (display.maxLineChanged && !cm.options.lineWrapping) { op.adjustWidthTo = measureChar(cm, display.maxLine, display.maxLine.text.length).left + 3 cm.display.sizerWidth = op.adjustWidthTo op.barMeasure.scrollWidth = Math.max(display.scroller.clientWidth, display.sizer.offsetLeft + op.adjustWidthTo + scrollGap(cm) + cm.display.barWidth) op.maxScrollLeft = Math.max(0, display.sizer.offsetLeft + op.adjustWidthTo - displayWidth(cm)) } if (op.updatedDisplay || op.selectionChanged) op.preparedSelection = display.input.prepareSelection() } function endOperation_W2(op) { let cm = op.cm if (op.adjustWidthTo != null) { cm.display.sizer.style.minWidth = op.adjustWidthTo + "px" if (op.maxScrollLeft < cm.doc.scrollLeft) setScrollLeft(cm, Math.min(cm.display.scroller.scrollLeft, op.maxScrollLeft), true) cm.display.maxLineChanged = false } let takeFocus = op.focus && op.focus == activeElt() if (op.preparedSelection) cm.display.input.showSelection(op.preparedSelection, takeFocus) if (op.updatedDisplay || op.startHeight != cm.doc.height) updateScrollbars(cm, op.barMeasure) if (op.updatedDisplay) setDocumentHeight(cm, op.barMeasure) if (op.selectionChanged) restartBlink(cm) if (cm.state.focused && op.updateInput) cm.display.input.reset(op.typing) if (takeFocus) ensureFocus(op.cm) } function endOperation_finish(op) { let cm = op.cm, display = cm.display, doc = cm.doc if (op.updatedDisplay) postUpdateDisplay(cm, op.update) // Abort mouse wheel delta measurement, when scrolling explicitly if (display.wheelStartX != null && (op.scrollTop != null || op.scrollLeft != null || op.scrollToPos)) display.wheelStartX = display.wheelStartY = null // Propagate the scroll position to the actual DOM scroller if (op.scrollTop != null) setScrollTop(cm, op.scrollTop, op.forceScroll) if (op.scrollLeft != null) setScrollLeft(cm, op.scrollLeft, true, true) // If we need to scroll a specific position into view, do so. if (op.scrollToPos) { let rect = scrollPosIntoView(cm, clipPos(doc, op.scrollToPos.from), clipPos(doc, op.scrollToPos.to), op.scrollToPos.margin) maybeScrollWindow(cm, rect) } // Fire events for markers that are hidden/unidden by editing or // undoing let hidden = op.maybeHiddenMarkers, unhidden = op.maybeUnhiddenMarkers if (hidden) for (let i = 0; i < hidden.length; ++i) if (!hidden[i].lines.length) signal(hidden[i], "hide") if (unhidden) for (let i = 0; i < unhidden.length; ++i) if (unhidden[i].lines.length) signal(unhidden[i], "unhide") if (display.wrapper.offsetHeight) doc.scrollTop = cm.display.scroller.scrollTop // Fire change events, and delayed event handlers if (op.changeObjs) signal(cm, "changes", cm, op.changeObjs) if (op.update) op.update.finish() } // Run the given function in an operation export function runInOp(cm, f) { if (cm.curOp) return f() startOperation(cm) try { return f() } finally { endOperation(cm) } } // Wraps a function in an operation. Returns the wrapped function. export function operation(cm, f) { return function() { if (cm.curOp) return f.apply(cm, arguments) startOperation(cm) try { return f.apply(cm, arguments) } finally { endOperation(cm) } } } // Used to add methods to editor and doc instances, wrapping them in // operations. export function methodOp(f) { return function() { if (this.curOp) return f.apply(this, arguments) startOperation(this) try { return f.apply(this, arguments) } finally { endOperation(this) } } } export function docMethodOp(f) { return function() { let cm = this.cm if (!cm || cm.curOp) return f.apply(this, arguments) startOperation(cm) try { return f.apply(this, arguments) } finally { endOperation(cm) } } } PK #��Z�3^� � highlight_worker.jsnu �[��� PK #��Z)�!m m ' mode_state.jsnu �[��� PK #��Z,W W � update_lines.jsnu �[��� PK #��Z��OP g gutters.jsnu �[��� PK #��ZD>�mW( W( � update_display.jsnu �[��� PK #��Z���+w w NG line_numbers.jsnu �[��� PK #��Z%�Cu� � P focus.jsnu �[��� PK #��Zn(L� #V view_tracking.jsnu �[��� PK #��Z3��! ! lk scrollbars.jsnu �[��� PK #��Z�\� � � ʈ scrolling.jsnu �[��� PK #��Zc�mV V � selection.jsnu �[��� PK #��Zݛ�h� � � update_line.jsnu �[��� PK #��ZLw�� � �� scroll_events.jsnu �[��� PK #��Z����7 7 � Display.jsnu �[��� PK #��Z�0�^ ^ T operations.jsnu �[��� PK � �(
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